In the slick, well-marketed world of Nintendo and Play Station, Andre Lamothe's Xtreme Gaming Station sticks out like a sore thumb. The XGS is a completely independent platform that lets users play N64-quality games but also offers users access to the inside information they need to write their own games. Further flouting the big game companies, Lamothe has opened the clean-room doors and offered would-be hardware designers something never before possible--the chance to build their own programmable video game consoles. The information in Black Art of Video Game Console Design is simply not available anywhere else. This book build on the three years of time and $500,000 in development expense Lamothe and Xtreme Games put into the XGS. The book-and the XGS-is truly a labor of love, and the extensive detail, hand-drawn diagrams, and running commentary from Lamothe let his personality shine through the exhaustive technical detail. In this book, readers will learn everything from the proper way to wire a bread board to microcontroller programming routines. This is a truly unique product aimed at the current generation of hardware hackers, extreme gamers, and technology gearheads who want to take a walk on the wild side.